Chronicles Of Elyria

  понедельник 16 марта
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Site: Chronicles Of Elyria Genre: Medieval Fantasy MMORPG PvP, KvK, FvF 3D Game: Yes (Unreal 4) Free To Play: Unknown (pre-alpha) Premium Pay Option: Yes $165.00 Down The Drain. I first learned about CoE back in 2015 but that was too early for me to commit to so after waiting a couple of years, I decided to take a second look and liking what I saw, I backed the game with a Gentry level.

The Kickstarter for the game launched on May 3, 2016, and was fully funded by May 14 with its goal of $900k. The project currently has over $1 million pledged and ends on June 3, 2016. About the GameChronicles of Elyria is the first MMORPG to feature the aging and permanent death. This persuades players to carefully consider their character's choices and actions. Players must be willing to take risks to become heroes and influential characters, but those who fail a dangerous quest will return with a shorter lifespan.While a character's life span is about 1 year in real time, each death will bring a character closer to permadeath.

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But when a character permadies, their soul is reincarnated into a new character.The world is dynamic and ever-changing through other players' actions in non-repeatable quests and a continuously unfolding story, giving each character a unique experience, and encouraging players to keep logging back in.In this game, combat is defined by a player's skill. There is no auto-attacking, hot-key skills, or button mashing. Instead, combat requires players to strategically time their attacks, dodge, and parry - all while watching their stamina.Chronicles of Elyria has a unique take on MMORPGS, and looks like it will be an impressive and ambitious game.For more information, check out the Chronicles of Elyria.

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In June 2016, Chronicles of Elyria’s Kickstarter ended with 10,752 gamers pledging a grand total of $1,361,435 to make their dream game a reality. Here’s a previous article about the Kickstarter's progress and the main concepts of the game.

However there’s been a lot happening with the game's development since then, and there are a few reasons why everyone should be excited about Chronicles of Elyria’s potential.

Soulbound Studios Partnered with Technology Startup Improbable

Just two days before the Kickstarter ended, Soulbound Studios, the indie game developer behind Chronicles of Elyria, announced their partnership with Improbable. The world of Elyria is now being developed on SpatialOS, a revolutionary new platform that allows many servers and engines to power a massive world. Designed to make the MMO development process as smooth as possible, developers working with SpatialOS, like Soulbound, can focus more on the RPG aspect of their games.

Improbable has also partnered with Google to utilize the platform further.

The Game Has Continued Its Fund and Growth

Since the launch of the Chronicles of Elyria store, potential players have been able to contribute through PayPal and a layaway system, both of which weren't payment options during the Kickstarter. Because of this, Chronicles of Elyria’s total earnings has gone up to $2,294,104.
In only a couple of days, the game's funding from backers has gone up by several thousand. This is a significant jump from the $500,000 in self-funding the game initially started with, and the additional $500,000 investment after the Kickstarter met its crowdfunding goal. Not to mention that the amount of received funding only continues to grow.

In the last year, Soulbound Studios has added to their team:

  • Engineers
  • A lead programmer
  • A lead technical artist
  • Two character artists
  • Two animators
  • Two designers
  • An environmental artist
  • A community manager
  • A graphic designer
  • A web developer
  • Another programmer
  • A producer

Although the team is still small, they have grown immensely from where they started. Of course, there are many challenges ahead, but if any company is as aware, active in their community, and committed to deliver their mission, it’s Soulbound.

Chronicles

There's a Full List of Planned Stretch Goals

Soulbound Studios plans to implement all of the following stretch goals, including Digging/Burying, which barely met the stretch goal requirement at the end of the year.

Wards of the State -- The implementation of this stretch goal will allow for players to start the game as a Ward. Those who choose this option will have more character customization and flexibility in skill values and attributes.

Gambling -- The addition of gambling will allow players to create and play mini-games in taverns and inns. Players will be able to play dice and card games—dealing cards, rolling dice, and making poker faces!

Pet and Mount Customization -- Just as it sounds, players will be able to customize their pet or mount to their liking when this feature is implemented.

Tunneling -- Players will be able to dig underground to create tunnels and structures, adding more depth (literally) to the possibilities in Elyria.

Digging/Burying -- This feature will allow players to dig into the ground and bury items to hide them from others.

Soulbound Studios -- and the Community -- Continue to Prove How Much Influence the Player Will Have on the World

In the world of Elyria, a player walking through town at night can light a torch with a lantern, place objects anywhere, pick them up again, pick a lock, and more.

On a much broader scale of interaction, all towns, counties, and kingdoms will be run entirely by the characters in the world. Even NPCs will have designated roles and complex interactions with players.

Every planned server is already set to have many player-run kingdoms, such as the Kingdoms of Blackheart and Ashland on the NA-W server, the Kingdoms of Vornair and Riftwood on NA-E, the Kingdoms of Nirath and Arkadia on EU, and the Kingdoms of Carpentia and Lor Voskara on Oceanus. Of course, these kingdoms may not last. A kingdom can be overthrown if its citizens are not happy with their ruler. Servers will be uniquely affected based on their individual kingdoms and technological advancements.

For the full list of kingdoms and roles that have yet to be fulfilled, check out the official forums.

The World is Planned to be as Diverse as it is Beautiful

Soulbound Studios has revealed an impressive list of planned biomes: arid desert, savanna, rocky mountains, temperate steppe, swamps, wetlands, tropical rainforest, tundra, and taiga, among others.

In addition, Elyria’s stunning snow accumulation was featured on GameSkinny last year.

PAX Demo Content Was Released

After only a few months of full production, Soulbound Studios shared a preview of their demo content. This pre-Alpha run showcased parkour through Silver Run Mines.

Watch the preview below:

To catch up completely on all that's been happening with Chronicles of Elyria and Soulbound Studios, follow their Facebook page and read through the developer journals on the official site.