Torchlight 2 Switch

  понедельник 02 марта
      83

Torchlight 2 was a game that eluded me ever since launch on PC. I always wanted to play it, but due to various reasons, I just never got around to it. Now with a release on home consoles, I’m finally getting a chance to dive in and on the Switch version. I’m not sure Torchlight 2 was ever envisioned to have a portable version but I’m sure glad one exists.The town of Torchlight has been destroyed due to the corruption of an alchemist.

Players will pick one of four characters classes, each with various skill trees and stats to upgrade. While the story here is simple, it’s told just enough to keep the players interested. It’s the gameplay that really steals the show.Torchlight was about a single town and dungeon that characters progressed further down with more danger the further players dived.

Torchlight 2 takes the same hack and slash RPG looting and goes with a bigger and bolder vision of the original. With various locations and acts to separate the story and keep players engaged, the setup is better than the original and with the added bonus of co-op.On the Switch, playing in either handheld or dock mode, the controls come off reminiscent of Diablo 3 on the consoles. Which means a nice equipment wheel and tabs to scroll through with the controller. Response actions and skills used via face buttons. I consider that game one of the most fun in the genre, so with Torchlight 2 evoking those same feelings from me, that’s a huge success. Exploration, combat, loot, and repeat is pretty much the format that follows in the 20 + hour experience.

For Nintendo Switch on the Nintendo Switch, a GameFAQs message board topic titled 'Diablo 3 vs Torchlight 2'.

He walks out and attempts to search inside the UFO. After a quick search, he leaves the UFO and a beam is shot above him (presumably from another airborne UFO) and was taken away by it, the screen then centers on the UFO's front-quarter view and stops at this point.Infinite Gems Bug (Patched as of 1.2.21)Due to an unknown bug, after unlocking the UFO, the UFO wreck at Gorge will not be removed and if the player repeats the process of delivering the UFO to the Skull-shaped Cave, it will upgrade the UFO if not been maxed out and if it is fully upgraded, the player will get 1 gem. Cars

With each new act, gives way to a new location for players to explore and of course more side quests to consider. The game also uses randomly generated dungeon designs so that replays with other characters can still feel fresh and exciting.The Switch port seems extremely solid also as it feels like a consistently smooth experience. There does appear to be some dips when the bigger hordes of monster attack along with the effects of the spells and skills kick off. Yet still, there is very little to complain about when the game is running solid. Taking the game hand held on the go just feels like an adventure itself. While the ports is overwhelmingly positive, there are a few things to note.From what I understand the game is 4 player co-op online only. Meaning no couch co-op mode, which is a bummer and feels like a huge missed opportunity.

Price

Some other issues I noticed was an audio stuttering when loading into some areas that quickly disappeared. A odd bug was when looking at upgrading stats, changing between the 4 areas wouldn’t also display the right description leading to being confused why I was seeing two of the same stats which switch. Pressing up all the way and down all the way sort of fixed it, but it needs a patch I think.Torchlight 2 is finally out on consoles and the Switch version is a blast to play. It’s a colorful, bright, charming game filled with lots of action and questing.

It’s fun with friends online and even has a New Game+ feature after the campaign is finished. For twenty dollars, Torchlight 2 comes highly recommended for all fans of the genre.

If you have a Switch and like Diablo 3, what are you waiting for? Add this to the collection now.A pre-release Switch eShop code was provided by the publisher for review purposes.

The sequel made everything better, adding sorely-needed multiplayer. Over time, even though I still cherish that first single-player experience, the sequel didn't hold up for me.It was Blizzard's latest entry in the click-and-slash genre that hooked me for the long run instead, thanks to Adventure mode and its Seasons, giving players a reason to return even when the base game remained pretty much unchanged.Now, arrives on consoles during one of the busiest years in video games, doing the most to try and capture that initial player base while also grasping for newcomers that might have missed it the first time around.2012 sounds like ages ago. Costume quest 2 rice creepies card. Not only did Diablo III release then, but other games such as Dishonored and Telltale's The Walking Dead came to life back then, cementing a legacy for years to come.

Torchlight 2, despite its strong playerbase during the beginning and the mod support that kept it fresh and experimental, didn't take off as I was expecting.Same Towns, New StoriesThese new console versions of Torchlight 2 bring back the exact same content from the original release, although tuned up with a whole new interface to better adapt to consoles and, especially, gamepads. This is where this port excels the most: presenting each UI element in a clear manner, and allowing you to rebind buttons as you wish, either by adding attacks, powers, potions, or items.Another significant change that will easily surprise veterans of Torchlight II comes when you speak to an NPC. Instead of zooming in as it used to be, now it takes you to a different window where the character is displayed on the left, and the text is bigger and clearer.The same applies to rewards and items in general. It lacks a bit of the style from the original layout, for sure, but this is a game where dropping in an out of the inventory and other character windows is a frequent activity. Now, instead of being separated by three different sections for each side of the screen, everything is packed on the same screen, quick and easy to navigate using the bumpers.The map is, by far, my new favorite aspect in this Torchlight 2 port. It's located in the upper right side of the screen, in the same shape as always. But if you use the D-pad, you can expand it vertically, showing even more details of the areas surrounding you, or even deactivate it altogether.

In both perspectives, you can also zoom in an out at any time.Why is this important? Well, pretty much all games in recent memory that got ported onto the Nintendo Switch (and even ) suffer from a lack of legibility in terms of text and interface in general.

In some cases, it's not all that problematic when playing docked. But it becomes a hassle in handheld mode, often without an option to increase text sizes or make everything bigger.In Torchlight 2, this was never an issue for me, and I'm grateful for the decision to focus on these aspects to try and improve this irregular but steady standard. This is all benefited by the native option to zoom in and out from the game itself, which has been kept in the port. A Surprising PortControls and UI aside, this version of Torchlight 2 presents fairly decent performance all around.

It's hard to say how many frames-per-second it gets exactly, but I only notice drops when there are literally too many things happening on screen at once. Since this is a game that excels in that regard, it's worth mentioning that it never becomes unplayable, though it's not flawless.The one true bummer here is that there are no current plans for new content.