The Turing Test Achievement Guide

  воскресенье 23 февраля
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This chapter contains descriptions of every available Steam achievement.

The Turing Test Achievement Guide

I hope you're past this room by now, but if not (or for those who come later, though I did find it fun to figure these things out on my own):The green and purple orbs pulse power every second, with the two different colours being offset from each other. So while the green orb powers up then the purple orb powers down, and as purple orb powers up then the green orb powers down.The red orbs, when placed into a socket, will power up for a second or two and then power down 'permanently', until pulled out and placed back into a socket again. Originally posted by:I was under the impression that if you didn't replace them with the blue orbs, you wouldn't be able to exit through the force field door to continue the level.

I swear that I tried to go through that door without doing anything at all, failed, then used these orbs to free up the blue orbs from the XOR puzzles, and then was able to exit without difficulty.I believe that you cant go through those doors if you have any orbs in your gun. I could be wrong (feel free to correct me). I think they were totally unnecessry, and perhaps were there as a red-herring.

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The Turing Test - 'This is a Lock' Achievement Guide for the Xbox One. ▻ Follow me on:. YouTube:.

Sure you could put them in the other earlier sockets to free up some blue balls, but that's irrelevant since you have to get rid of all the balls in the gun before you can pass through the anti-ball screen anyway, and once you do pass through that screen, the stairways up to the observation decks above the previous rooms allow you to reload your gun with those blue balls anyway. I recall just leaving them there and still getting through all the rooms and secrets anyway.What would have been much more intersting would be if they had substituted some of the blue balls in the earlier boolean doors with green and purple ones so you had to work out how to get some of the and/or/xor logic to sync up even with the alternating balls. But by the time you get to the green and purple balls, you've already opened all the doors and you have to divest your gun of all balls anyway to get through the barrier so they just don't matter. I did use them as a matter of fact, at the final door to the achievement room. The (X) symbol needs one True and one False value, True being an orb and False being an empty socket.So I alternated the purple and green orbs in each socket pair in that final achievement room to simulate a True and False (since they blink alternately).

I had one leftover blue orb, and the blue orb from the first puzzle just below, so I used 2 blue, and then 2 pairs of purple/green.I assume this room can be solved just using blue orbs, since before that there are two staircases that allow you to 'reclaim' the used blue orbs.So yeah, there appear to be quite a few ways to solve this. The puzzle doesn't seem tight enough, either by design or due to an oversight (unlikely). Originally posted by:I was under the impression that if you didn't replace them with the blue orbs, you wouldn't be able to exit through the force field door to continue the level. I swear that I tried to go through that door without doing anything at all, failed, then used these orbs to free up the blue orbs from the XOR puzzles, and then was able to exit without difficulty.I believe that you cant go through those doors if you have any orbs in your gun.

I could be wrong (feel free to correct me).That was itI couldn't believe I wasted an hour with that;.